Tomb Raider (OpenLara)

Tomb Raider (OpenLara) browser game screenshot

Tomb Raider (OpenLara)

Play on xproger.github.io ↗

Opens on xproger.github.io in a new tab. Check the setup notes below before starting.

About Tomb Raider (OpenLara)

An open-source Tomb Raider engine. The demo levels run right in the browser.

A demo level loads right away. With 'Browse Level' you can open level files (.PHD or .PSX) from your own copy of Tomb Raider.

About the game

OpenLara is an open-source (BSD-2) reimplementation of the classic Tomb Raider engine. The browser build is compiled with Emscripten and renders with WebGL.

Made by XProger (Timur Gagiev).

How to play

Press Play on xproger.github.io to open the project in a new tab, where it manages its own game files and browser permissions. Use a desktop computer with a keyboard and mouse for the most responsive control.

Questions about Tomb Raider (OpenLara)

What is OpenLara?

An open-source (BSD-2) reimplementation of the classic Tomb Raider engine by XProger (Timur Gagiev), compiled to WebAssembly for the browser.

Can I play without owning Tomb Raider?

A demo level loads right away. With 'Browse Level' you can open level files (.PHD or .PSX) from your own copy of Tomb Raider.

Tips for Tomb Raider (OpenLara)

  • The demo level is the training grounds: master the swan dive and handstand before loading your own levels.
  • OpenLara keeps the original grid-based movement: line up jumps squarely, modern analogue habits will fail you.

An independent browser port of a classic game, not an AI original. OttersPlay does not host game files and is not affiliated with the original publisher. Some projects require files from your own copy.

Sources: github.com, xproger.github.io. Last checked .

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